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The game's tagline is "The Friendly RPG Where Nobody Has to Die", and is thus notable for having nonviolent resolution options to its battles. An updated version of this demo is the final game's opening sequence.
DREAMIE GENIE CHROMIE FREE
Toriel was created by Toby Fox for the 2015 video game "Undertale", though Toriel is among the characters that appeared in the 2013 free demo of the game used to promote the Kickstarter campaign to fund the remainder.
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If we hadn't gotten her, I would have probably quit." Schaal thoroughly enjoyed the role, saying of all the characters she has played, Mabel is the closest to who she really is. Mabel is voiced by comedienne Kristen Schaal, of whom Hirsch said " I knew from the get-go that it's got to be Kristen Schaal or there's no show. I would've just stopped working. The show was ended after two seasons by Hirsch himself who felt the story had ended, though he's "open" to limited future continuation. The show had a massive following and is considered one of the best modern children's cartoons for its zany humor, complex plot, and real human drama. Originally she was to be portrayed with orthodontic headgear before it was switched to more subtle braces. The boundless enthusiasm, rabid fangirlism, penchant for odd sweaters, and life goal of owning a pet pig all came from Ariel. Mabel is an (apparently only barely) exaggerated caricature of Hirsch's own twin sister, Ariel. It is inspired by Hirsch's real-life childhood summer trips mixed with "X-Files" - like supernatural elements and "Twin Peaks" - style weirdness. Originally an 11-minute student film Hirsch made at Cal-Arts, it was pitched to the Disney Channel and picked up to the surprise of nearly everyone involved.
DREAMIE GENIE CHROMIE SERIES
Mabel Pines was created by Alex Hirsch for the 2012 animated series "Gravity Falls".
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In the fighting game spinoff "Dissidia: Final Fantasy" and its sequels, Terra was voiced by Yukari Fukui in Japanese and Natalie Lander in English. The original video game had no voice acting, though some characters had a sound-effect "voice" for certain moments and Terra was given a screeching wail when she first transformed into her Esper form. "Final Fantasy VI" remains at or near the top of most "Best Final Fantasy game" lists, with Terra as arguably its most recognizable character. The American localization team changed it to Terra as "Tina" is hardly exotic in the States. In Japan, her name is "Tina", as to their audience it sounded "exotic". Originally a male character and a partner/rival to the thief character Locke Cole, the character ran away from the developers first becoming a woman, then having the blonde hair in her concept art changed to green in the game sprites, then becoming the closest thing to a main protagonist in a game that was meant to have none. Her design was finalized by Yoshitaka Amano and Tetsuya Nomura. Terra Branford was created by Yoshinori Kitase for the 1994 video game "Final Fantasy VI" (which was originally released in the United States as "Final Fantasy III" as many of the early series installments did not receive a localization at the time).